Fox Adventure
A Sunnyland adventure
the "typewriter text" is created with //feature coroutines
the amount and variety of loot in each "mario box" is set in a // feature scriptable object
the revealed world uses // feature additive scene loading
the revealed world "floats" using //feature animated parameters
the frog's "AI" uses // feature overlapCircle and // feature rayCasting
the fox implements // jumping //dashing //grounding
simple functions are implemented in // feature visualScripting
etc...
Status | In development |
Platforms | HTML5 |
Author | erasermice |
Genre | Platformer |
Made with | Unity |